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Hypnos Entertainment
- San Francisco, California
- https://mastodon.gamedev.place/@ajmmertens
- @ajmmertens
Stars
An Open Source Machine Learning Framework for Everyone
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Mesh optimization library that makes meshes smaller and faster to render
a language for fast, portable data-parallel computation
A Non-Euclidean Rendering Engine for 3D scenes.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Lightweight and modular C++11 graphics middleware for games and data visualization
3D C++ Game Engine - yet another open source game engine
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
c++ toolkit for rapid development of live graphical apps and games
openblack is an open-source game engine that supports playing Black & White (2001).
Pitchfork is a Set of C++ Project Conventions
A GraphQL query parser in C++ with C and C++ APIs
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Lightweight, multi-platform, data-oriented game engine.
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.