Stars
OctaneGUI is a renderer agnostic multi-window multi-platform UI library for C++.
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
DEPRECATED. This repository is not maintained, it is an old mirror of the inactive FreeImage project
Corrected source for the OpenCL in Action book (work in progress)
A collection of SIMD (AVX2 & AVX512) accelerated mathematical functions for .NET
Repository containing common 3D test models in original format with original source if known and obj mesh
stb single-file public domain libraries for C/C++
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
FreeImage library fork based on danoli3/FreeImage, with WinMerge-specific patches
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Automatically exported from code.google.com/p/opencl-book-samples
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Mesh triangle reduction using quadrics
Create plants in your browser using nodes. Next version at https://github.com/jim-fx/nodarium
This repository is copy of http://www.math-info.univ-paris5.fr/~bgalerne/texton_noise/.
Test implementation of High-Performance By-Example Noise using a Histogram-Preserving Blending Operator
Image processing software for textbooks by W. Burger & M. Burge
Implementation of Gabor Noise in C++ guided by 'Procedural Noise using Sparse Gabor Convolution'
Modified Shader Graph package implementing Procedural Stochastic Texturing