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Starred repositories

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🤗 Transformers: the model-definition framework for state-of-the-art machine learning models in text, vision, audio, and multimodal models, for both inference and training.

Python 154,059 31,494 Updated Dec 19, 2025

Multiplatform Messages app for macOS, iOS, iPadOS in SwiftUI

Swift 417 37 Updated Jul 26, 2020

State-of-the-Art Text Embeddings

Python 18,019 2,718 Updated Dec 18, 2025

A software raytracing engine written in WebGPU

C++ 357 8 Updated Feb 13, 2025

Swift6 GPU-accelerated vector operations using Metal4 shaders for Apple Silicon performance optimization

Swift 2 Updated Dec 19, 2025

planet gen

Odin 20 Updated Oct 24, 2025

GPU-accelerated particle life simulation in Rust using wgpu

Rust 4 1 Updated Dec 3, 2025

Fixes mojibake and other glitches in Unicode text, after the fact.

Python 3,999 124 Updated Oct 30, 2024
HTML 3 Updated Aug 6, 2025

🖼️ A superfast in-memory Image type and view component for React Native, built with Nitro!

Swift 533 21 Updated Dec 16, 2025

A side-scrolling beat 'em up game inspired by classic titles like Double Dragon. Players control one or two fighters battling through stages filled with enemies, using punches, kicks, and jumps to …

C 34 6 Updated Sep 20, 2025

An experimental Kotlin Multiplatform (KMP) project to learning and exploring the power of the Canvas API in Jetpack Compose

Kotlin 65 3 Updated Dec 5, 2025

MacOS Clone built by Gemini 3.0 Pro in SwiftUI

Swift 189 28 Updated Nov 21, 2025

A GPU Particle based foliage scene for godot 4.5, simple parameters for controlling colors and size.

GDScript 6 Updated Nov 12, 2025

An open-source OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.

C 6,543 224 Updated Dec 9, 2025

Experimenting with Apple's WPS location service

Go 244 25 Updated Oct 13, 2025

Voxel SVO/DAG renderer with limited detail. My RAM can't fit unlimited data and I don't like loops in my DAG.

29 1 Updated Nov 28, 2025

a c# project simulating minecraft or at least part of it.

C# 69 4 Updated Oct 20, 2025
Swift 3 Updated Nov 10, 2025

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 2,634 200 Updated Dec 17, 2025

BuildBuddy is an open source Bazel build event viewer, result store, remote cache, and remote build execution platform.

Go 716 123 Updated Dec 19, 2025

large scale crowd simulation in threejs

TypeScript 100 11 Updated Oct 16, 2025

Jetpack Compose Liquid Glass effect

Kotlin 1,753 116 Updated Dec 4, 2025

Cross-platform C++ SDK for graphics, compute, and simulation. Supports GPU-accelerated algorithms, meshes, images, and UI, with bindings for C#, Rust, Swift, and Python. Prebuilt builds and docs av…

C++ 148 12 Updated Nov 28, 2025

Godot-Lens-Flare-3D

GDScript 7 1 Updated Dec 27, 2024

Full screen effects for Godot 4

GDScript 82 7 Updated Oct 15, 2025

Compute shader implementation of precomputed atmospheric scattering in Godot.

GDScript 20 2 Updated Oct 1, 2025

I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, reflective-refractive water and animated day/night skybox

C 46 2 Updated Feb 24, 2021

A simple demo on how to use Liquid Glass as window background on macOS 26

Swift 4 Updated Oct 15, 2025

Control Center build in SwiftUI for macOS

Swift 64 3 Updated Jul 26, 2020
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