The Eigen Compiler Suite
EigenCompilerSuite
The lean cross-platform and multi-target compiler kit
Tom Forsyth
tomforsyth1000
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room.
Brian Callahan
ibara
OpenBSD developer and Prof., Dept. of Computer Science and Software Engineering at Monmouth University
Monmouth University West Long Branch, NJ
Mateusz Piórowski
mpiorowski
Principal Software Engineer.
Currently working as Engineering Manager at @Jump-App - #1 AI assistant for financial advisors.
https://jump.ai/ Poland
mikaela m.d. souza
mikumikudice
Creating games and softwares in Hare, C, Fortran and Lua for a long time now
São José dos Campos / SP - Brasil
peachey2k2
peachey2k2
Someone's having doubts, huh? Hell, I'm just tryinna keep this thing interesting.
Turkey
Paul Godbert
Neokoldstudio
prev. Ubisoft La Forge R&D intern | Game Developper Specialized in Real-Time Rendering And Physic Simulations.
Passionate about video games in all their form
Montréal,QC-Canada
Eric Lengyel
EricLengyel
(PhD, CS) Creator of Slug Library, Radical Pie, C4 Engine, and Transvoxel algorithm. Author of Foundations of Game Engine Development and PGA Illuminated.
Terathon Software Lincoln CA
Nandobez
Just a programmer who likes, math, art and ducks - Quack!
And solving problems.
Doctor Home Fortaleza - Ceará
jessie
dokisnowy
Olá! Porfavor me chame por Jessie.
Segundo semestre de Engenharia da Computação.
Portela
portelavieira
Estudante de Ciência da Computação na Universidade de Fortaleza e estagiário front-end no Banco do Nordeste.
Gaëtan Blaise-Cazalet
Gaetz
Program director @ ArtFX - Graphics, Realtime engines, Tools & Web
ArtFX Montpellier Area, France
Aviv Beeri
avivbeeri
Full-stack software engineer and hobbyist game developer.
Bristol, United Kingdom
PreviousNext