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And so it goes...
Game developer by day, modder and professional dabbler by night.
Starred repositories
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written in C++
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UE4 editor plugin for generating documentation of both Blueprints and Blueprint-exposed C++ classes
VisualScript as a Godot Engine c++ module
A GDExtension plugin of DragonBones for Godot 4.x
tui is a small, cross platform, open source embeddable scripting language and serialization library for C++
FLAC support for Godot Engine as a GDExtension.