Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A high performance, editable terrain system for Godot 4.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Orchestrator: Unleashing Creativity with Visual Scripting
Flexible, user expandable 2D animation software for Linux and Windows.
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
Draw 3D debug graphics and 2D overlays with this add-on.
Mirror of https://codeberg.org/tenacityteam/tenacity. Pull requests are IGNORED!
Immersive spatial audio extension for Godot, using Valve's SteamAudio
A basic setup for using Epic's Gameplay Ability System.
Hoodie is a plugin for Godot Engine 4 that offers a visual scripting interface for generating procedural geometry.
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
Script Godot objects directly in Lua or create sandboxed LuaStates for modding (Godot 4.4+)
A 2D Soft Body and Rigid Body Physics Engine.
The official GDNative WebRTC implementation for non-html exports.
2D survival game inspired by Noita and slightly Terraria
A software synthesizer library for Godot (GDExtension).
An integration of Rive into Godot 4 using GDExtension