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And so it goes...
Game developer by day, modder and professional dabbler by night.
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written in C++
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A high performance, editable terrain system for Godot 4.
A basic setup for using Epic's Gameplay Ability System.
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
Script Godot objects directly in Lua or create sandboxed LuaStates for modding (Godot 4.4+)