Starred repositories
Advanced tooltip functionality for Godot 4.4+
A collection of documentation sources for our plugins hosted on gitbook
A registry for Minecraft Bedrock Add-Ons and their basic meta-data. This is intended to be used by features such as WAILA-add-ons to display accurate information about packs.
An integration of Rive into Godot 4 using GDExtension
A powerful trait system for Godot Engine, making composition and behavior reuse effortless.
An addon for managing out of band addons in Godot 4.2+
tui is a small, cross platform, open source embeddable scripting language and serialization library for C++
View Minecraft Bedrock Edition Content Log messages
Accessibility infrastructure for UI toolkits
Godot plugin that allows to edit PackedVector2Array as a polygon in the 2D scene view.
Download, Install and Manage any version of Godot Engine from a simple app.
Polygon2D with textured borders
A collection of various shader effects for Godot game engine
Script Godot objects directly in Lua or create sandboxed LuaStates for modding (Godot 4.4+)
A community-maintained list of Language Support Projects for Godot Engine.
WebApps in pure Python. No JavaScript, HTML and CSS needed
A custom Godot node that extends RichTextLabel to use Markdown instead of BBCode.
A Git-compatible VCS that is both simple and powerful
Collection of Regolith FIlters used by Azurite
Create a new document with your selected layers and place them next to each other, ordered by the order of your layers
A simple music and sound effect player for the Godot Engine
Generate visual effects easily with VFEZ-godot
Immersive spatial audio extension for Godot, using Valve's SteamAudio