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archive/bench-render-quality-baseline

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Archive of bench/render-quality-baseline: locks the user-confirmed be…

…st render-quality baseline (2026-07-06). Referenced by docs/reports/benchmarks/2026-07-06-548-stagec-wiring.md. Archived 2026-10-01 during branch cleanup.

archive/bench-545-kp-narration-oversize

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Archive of bench/545-kp-narration-oversize (local-only branch, remote…

… deleted). Repro for open issue #545: bench_dump.py, bench_replay_kp.py, KP narration-oversize report. Archived 2026-10-01 during branch cleanup.

archive/mit-180-kp-425

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docs(MIT): PIPELINE §5 — #180 step 2 KP render wiring done + kinsoku/…

…hyphenation

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FhtBGQySCRRjxnHZEYs5JC

archive/mit-183-squeeze-424

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feat(MIT): #183 slice 1 — pure squeeze + collision + bounds geometry …

…(TDD)

Acceptance #1: pure squeeze_factors (1.0 then x0.90 per retry, max_squeezes+1
entries), box_overlaps (AABB 4-corner collision, edge-touch excluded),
points_exceed_bounds + clamp_points_to_bounds (pre-warp bounds check + clamp-with-
flag so off-canvas text can be logged instead of silently dropped). 12 unit tests,
font-free, all green.

Slice 2 wires these into the fit loop behind render.bubble_area_fit (squeeze on
collision up to 3x; clamp+log instead of silent clip) -> off = byte-identical,
then benchmark + PIPELINE.md/BENCHMARK.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

archive/chore-triage-422

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docs(memory): record the ultracode adversarial issue-triage method + …

…2026-06-29 results

Reusable: before closing/starting a big issue backlog, verify against the real
codebase with an ultracode verify+skeptic-per-issue workflow (judged vs
origin/main), not titles — this is how we caught that #419 duplicated #277 and
the .env flux force-on bug. Includes the rate-limit->resume and
bulk-close->one-at-a-time gotchas. Findings/closures live in DONE.md (2026-06-29).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

render-quality-onepunch-parity

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Render-quality milestone — One-Punch benchmark parity with the MangaT…

…ranslator reference.

The cumulative translation-render quality work that closed the visual gap to the reference
(raw JP SFX + painted band + clipped text  ->  translated SFX + clean texture-reconstructed
erase + fitted multilingual dialogue):

- Render parity (#176 / #179 / #181): EN comic font + ALL-CAPS, bubble-seg YOLO masks,
  narrow-column wrap, 4x supersampling, clean_layout.
- SFX detection + VLM rescue (#168): AnimeText 2nd-pass detector + vision-LLM localization.
- Flux Klein optional inpainter (#272 / #273 / #274 / #275, ADR 003): band/ghost fix via
  texture reconstruction; VRAM-neutral (cached prompt embedding + load/unload).
- Multilingual SFX + jieba CJK line-break (#277): TH / ZH / KO parity (target-language
  onomatopoeia + word-aware wrapping).
- ADR audit: docs/adr/004-015 (decision trail for the MIT/Backend/Frontend surface).

Merge commit c31ff81 (PR #277). Follow-up: #278. Before/after: docs/images/render-quality/.

v1.5.0

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Verified

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feat(forum): high-performance real-time community hub with SSE & LRU …

…cache

feat(forum): high-performance real-time community hub with SSE & LRU cache