Stars
Google Chrome, Firefox, and Thunderbird extension that lets you write email in Markdown and render it before sending.
RenderDoc is a stand-alone graphics debugging tool.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
A collection of tools, libraries, and tests for Vulkan shader compilation.
Fluid simulation engine for computer graphics applications
A simple way to pack and manage texture atlases for libGDX game framework.
Cocos Playable Ads in Multi-Network(facebook, google, unity, tiktok etc.)
Provides code for compression of textures for ETC1, ETC2 and EAC textures
Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension
Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)
convert csv data model file to fbx model of renderdoc