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Twilight Wings Studio
- 日本/京都
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15:26
(UTC +09:00) - https://twitter.com/LightWings_gp
- @TwilightWings_
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Unity C# reference source code.
Walk through an infinite, procedurally generated city
Google Play Games plugin for Unity
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
A native file browser for unity standalone platforms
A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity
Google APIs Client Library for .NET
Samples for building your own Visual Studio extensions
A uGUI based runtime file browser for Unity 3D (draggable and resizable)
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
🎮 Unity SDK to use the IBM Watson services.
Dlib .NET wrapper written in C++ and C# for Windows, MacOS, Linux and iOS
SMF (.mid) file importer for Unity Timeline
FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction, reading stream metadata and creating videos from bi…
Example project for Steamworks.NET
Provides spectrum data with audio output (Unity, C#)
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