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A collection of high-quality models for the MuJoCo physics engine, curated by Google DeepMind.
A versatile and efficient C++ library for real-time constrained trajectory optimization
CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained …
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Remotely-controllable 3D viewer, built on top of three.js
3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.
MIT-Princeton Vision Toolbox for Robotic Pick-and-Place at the Amazon Robotics Challenge 2017 - Robotic Grasping and One-shot Recognition of Novel Objects with Deep Learning.
Educational Python library for manipulator motion planning
ROS-Industrial Universal Robots support (https://wiki.ros.org/universal_robot)
This is a pure c++ library based on the inverse kinematics solver library trac-ik, which is separated from the ROS environment.
After modifications on OpenTelevision, Quest 3 can be used for teleoperation of the Franka Panda robotic arm and Inspire Hand in Isaac Gym.
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
Full port of pantor ruckig library (Community version) to IEC 61131-3 Structured Text. Online Trajectory Generation. Real-time. Time-optimal. Jerk-constrained.
Baseline model for "GraspNet-1Billion: A Large-Scale Benchmark for General Object Grasping" (CVPR 2020)
Code for bimanual teleoperation with Meta Quest3
Robotics Toolbox for Python
ROS 2 docker for using Meta Oculus Quest as robot controller
Python library to control a robot from 'Universal Robots' http://www.universal-robots.com/
ROS package for multi robot teleoperation with HTC Vive/SpaceNav/Oculus/Tablis
🔥 (yolov3 yolov4 yolov5 unet ...)A mini pytorch inference framework which inspired from darknet.
aprilprojecteu / bullet3
Forked from bulletphysics/bullet3Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Reinforcement-Learning-Notes, start with MDP.