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Tags: Villavu/SRL-Development

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34

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Update to latest remoteinput

Clears up some sticky keys bugs

33

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Reverting to older RI for 32bit

Input was quite a bit more buggy with the newer RI.. freezing mouse, missing input and so on VERY often.

32

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Update minimap.simba

Let's not talk about this.

31

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Update SimpleOCR to v5

Fixes RecognizeLines.

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Update remoteinput binaries

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Fix inventory CountItemStack Add CountStack

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Deploy flights craftscreen

Credits to flight

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fix: Make.IsOpen() in the world switcher (#77)

The make menu was coming up as true in the world switcher.
Not a big deal but I added some width and height limits to stop it from happening.

I don't know exactly what's the true upper limits because they vary from task to task and I can't try them all so I set it to something that felt reasonable.

Also removed the second loop of the method which wasn't required at all

26

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fix: read comments (#73)

- `T2DPointArray.Smallest()` and `T2DPointArray.Biggest()` don't return an empty TPointArray anymore.
- Also added .First() and .Last() methods

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Add back old world map + zeah

This will make it easier to gradually update scripts.