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FPS-Creator-Classic Public
Forked from Dark-Basic-Software-Limited/FPS-Creator-ClassicSource code and files for FPS Creator Classic
C++ UpdatedAug 29, 2023 -
PBCharacterMovement Public
Forked from ProjectBorealis/PBCharacterMovementHL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
C++ MIT License UpdatedSep 24, 2019 -
quake3-movement-unity3d Public
Forked from WiggleWizard/quake3-movement-unity3dA port of the Quake III strafe jumping mechanics to Unity3D
C# UpdatedDec 18, 2018 -
AtomicGameEngine Public
Forked from AtomicGameEngine/AtomicGameEngineThe Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
C++ Other UpdatedNov 9, 2017 -
U3DTerrainEditor Public
Forked from JTippetts/U3DTerrainEditorSimple terrain editor built using Urho3D.
HTML MIT License UpdatedOct 29, 2017 -
Intrinsic Public
Forked from begla/IntrinsicIntrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
C++ Apache License 2.0 UpdatedAug 19, 2017 -
kit-legacy Public
Forked from MahaKoala/kitDeprecated legacy framework. Full rewrite and enginification happening behind the curtains!
C++ MIT License UpdatedMar 19, 2017 -
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Dark-Basic-Pro Public
Forked from Dark-Basic-Software-Limited/Dark-Basic-ProDark Basic Pro is an open source BASIC programming language for creating Windows applications and games
C++ MIT License UpdatedNov 1, 2016 -
flashsdl Public
Forked from emcmanus/flashsdlPorting SDL to Flash, using Adobe Alchemy.
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flash-doom Public
Forked from Herschel/flash-doomUpdated Doom port to Flash