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RXGL - OpenGL 1.x Shim for Original Xbox (NV2A / D3D8)
PANTHEON: A deterministic Path 1 rendering framework for the Sony® PlayStation 2. Sustaining a locked 60 FPS baseline, it leverages the Emotion Engine as a high-bandwidth stream orchestrator to seq…
The Continuation of Unofficial Open PS2 Loader by @Krahjohlito as wOPL!
Old Xbox Development Kit - cross-compile XDK projects on macOS/Linux with clang
A Docker image for the PS2SDK powered by Nix & Flake.
OCC is an unofficial open source engine reimplementation of the game trilogy Crystal Caves
Game and app loader for Sony PlayStation 2
A simple NTP client for the PS2. A project I found interesting and appealing, my first bit of homebrew and first work written for a retro console.
Mode8fx / blockamok
Forked from carltheperson/blockamokA CPU-only, from-scratch 3D game written in C, where you dodge blocks
Wolf3s / Open-PS2-Loader
Forked from ps2homebrew/Open-PS2-LoaderGame and app loader for Sony PlayStation 2
CharlesLove / from-doom-with-love
Forked from kraflab/dsda-doomThis is my personal fork of dsda-doom with minor alterations to fit my preferences. It's kept relatively up to date with the original.
Losilof39 / NBlood
Forked from NBlood/NBloodTrying to understand the Blood's rendering system :)
Keriew / augustus
Forked from bvschaik/juliusAn open source re-implementation of Caesar III
A fan-made recreation of Trogdor for PC and consoles
Blzut3 / CatacombSDL
Forked from CatacombGames/TheCatacombSDL 2 source port for Catacomb II.
Complete static recompilation of Virtua Racing for the Sega 32X (optimization in progress)
rickgaiser / llvm-project
Forked from llvm/llvm-projectThe LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
A Software MIDI Synthesizer library with OPN2 (YM2612) emulator