Skip to content
View XudongTANG123's full-sized avatar

Block or report XudongTANG123

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
18 stars written in C#
Clear filter

Unity package for industrial robots simulation

C# 119 24 Updated Sep 27, 2025

Tobii Eye Tracking for HTC VIVE Eye Pro in Unity

C# 81 10 Updated Jul 3, 2024

A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with VR technology, for assessment of saccadic eye movement.

C# 47 13 Updated Oct 12, 2023

A robotic arm (UR5) simulation built with the physics of MuJoCo and the rendering of the Unity.

C# 47 7 Updated Mar 20, 2018

Example of collecting data from SRanipal at 120hz with HTC Vive Pro Eye

C# 12 4 Updated Dec 1, 2022

Unity project and ROS 2 interface definitions for using the HTC Vive

C# 11 1 Updated Mar 15, 2024

A Unity-based VR application for industrial training featuring 3D interactive models of routers and switches. The app provides immersive virtual classrooms for tutorials, assembly tasks, and troubl…

C# 9 Updated Sep 22, 2024

Unity project for teleoperation of ARM-lab's "Victor" robot using an HTC Vive

C# 9 2 Updated Sep 19, 2020

A 360 Degree Video Player for HTC VIVE Pro Eye with Eye Data Extraction Script

C# 6 1 Updated Aug 2, 2023

Image Stabilization on an HTC Vive with Pupil Labs Eye Tracking

C# 2 Updated Jan 29, 2022

Log API for HTC Vive Pro Eye

C# 2 Updated Dec 17, 2020

Stream data over LSL from an HTC Vive Pro with eye tracking.

C# 2 2 Updated Mar 14, 2020

An implementation of hands free, eye gaze based, virtual navigation technique for Virtual Reality. The project is built for the HTC VIVE headset and eye tracking data is collected with the PupilLab…

C# 2 1 Updated Feb 17, 2019

Leapmotion development with HTC vive VR supervised by Dr Firat Batmaz Loughborough University

C# 1 1 Updated May 2, 2017

This is the GitHub Repository for the Paper: “Let’s get it started: Eye Tracking in VR with the Pupil Labs Eye Tracking Add-On for the HTC Vive” It contains a generic C# code for saving Unity event…

C# 1 Updated Apr 6, 2023

An immersive multilingual language learning system with VR, LLMs, and a 3D Anime Avatar for natural, emotional interaction.

C# 1 Updated Apr 30, 2025

a VR classroom application paired with a LLM-based mobile learning assistant

C# 1 Updated Nov 20, 2024

Creating Eye-tracking navigation method for VR project by using Tobii XR and HTC VIVE PRO EYE.

C# 1 Updated Oct 12, 2020