Starred repositories
🐧 A real-time physically based 3D rendering engine for React Native
📺 Display and animate textured Wavefront .OBJ 3D models with 60fps - native bridge to GLView (iOS) and jPCT-AE (Android)
A collection of shaders used to demonstrate cel-shading in Unity.
原神网页H5活动小游戏链接收集 | Genshin Impact H5 Web Activity&MiniGame Collection
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Easyvideotrans后端。 https://easyvideotrans.com/
A comprehensive collection of IQA papers
😎 Awesome list of tools and projects with the awesome LangChain framework
An assortment of assets that demonstrate features and capabilities of the glTF format
A schema-based binary format for efficiently encoding trees of data
FUE5 is a fan-made project with the goal to see what would Factorio look like and behave in 3D. This project has no affiliation with the official Factorio game.
A collection of useful helper functions to import to your Figma plugin project
A pure WASM based game engine/editor that aims to recreate the vibe of Flash games
A unified framework for 3D content generation.
Archived — A list of games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
[BIONLP@ACL 2024] XrayGPT: Chest Radiographs Summarization using Medical Vision-Language Models.
DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
---AWESOME--- C++学习笔记和常见面试知识点,C++11特性,包括智能指针、四种强制转换、function和bind、移动语义、完美转发、tuple、多态原理、虚表、友元函数、符号重载、函数指针、深浅拷贝、struct内存对齐、volatile以及union\static等各种关键字的用法等等
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.