Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Adam Sawicki
adam-sawicki-a
PMTS Software Development Engineer at AMD (INACTIVE ACCOUNT)
AMD Warsaw, Poland