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I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);
everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot
From: tangwei168
Date: 2014-07-06 00:04
To: ZhouWeikuan/cocos2d
Subject: [cocos2d] About black screen in my first game (#77)
I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);
everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot
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makala commentedon Jul 6, 2014
pool boy, please use cocos2dx
please visit here www.cocos2d-x.org
makala.cn
From: tangwei168
Date: 2014-07-06 00:04
To: ZhouWeikuan/cocos2d
Subject: [cocos2d] About black screen in my first game (#77)
I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);
everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot
—
Reply to this email directly or view it on GitHub.
tangwei168 commentedon Jul 6, 2014
I want to use java to design a games rather than C++ language. could you help me?