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Marco Romero 3D Design Studio
- Caracas, Venezuela
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06:10
(UTC -04:00) - http://www.marcoromero.net/
- https://about.me/maromero
- https://linktr.ee/maromero
- https://es.gravatar.com/maromero3d
- https://www.createbritain.com/Profiles/MarcoRomero
Stars
This tutorial presents an "agile modeling" approach that enables users to build custom classifier systems efficiently for species of interest using transfer learning, audio search, and human-in-the…
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
moneimne / glTF-Tutorials
Forked from KhronosGroup/glTF-TutorialsglTF Tutorials
bghgary / glTF
Forked from KhronosGroup/glTFglTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.
TimAidley / webp-unity3d
Forked from octo-code/webp-unity3dunity3d version of webp
Unity-Technologies / roslyn
Forked from dotnet/roslynThe .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.
tparisi / webgl-lessons
Forked from gpjt/webgl-lessonsA series of lessons in WebGL
ehendrikd / VR-Mirrors
Forked from AADProductions/VR-MirrorsOpenVR-friendly mirror system for Unity.
avin2 / SensorKinect
Forked from PrimeSense/SensorPrimeSensor Modules for OpenNI
A demo showing the basics of using the Google Cardboard Unity SDK to build a VR app