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Atmosphere
Atmospheric simulationBevy
Crypticorn
Graphics
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Ocean wave simulationPhysics
Projects
Ongoing projects and priorities.Terrain
Terrain generation and simulation- All languages
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Starred repositories
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Optimizer and compiler/toolchain library for WebAssembly
Flexible, minimal, data-oriented ECS library for Typescript
Nominal's open-source library for hardware test instrumentation
Free and open source video editor, based on MLT Framework and KDE Frameworks
MRoadGen is a Blender Geonode system that creates complex roadnetworks on highpoly terrain meshes!
Cross-platform MPM physics simulation in Rust and Slang
2D and 3D cross-platform GPU multi-physics engine in Rust
Road detections from Microsoft Maps aerial imagery
Computer generated building footprints for Canada
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
AI agents running research on single-GPU nanochat training automatically
A gameplay-focused shader pack for Minecraft
The agent that grows with you
Python package for retrieving current and historical photos from Google Street View
A cross-platform GUI library for Rust, inspired by Elm
Rust GUI components for building fantastic cross-platform desktop application by using GPUI.
WebGPU XPBD Cloth Simulator Project to accompany guides on www.carmencincotti.com
Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞
Procedural generation with diffusion models (SIGGRAPH '26)
Cuda-Based Software Rasterization for Billions of Triangles
GPU shallow water solver using the virtual pipes model using WebGPU
Transforms complex documents like PDFs and Office docs into LLM-ready markdown/JSON for your Agentic workflows.
PDF Parser for AI-ready data. Automate PDF accessibility. Open-source.