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Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
The new Windows Terminal and the original Windows console host, all in the same place!
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IF…
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A Non-Euclidean Rendering Engine for 3D scenes.
A lightweight game engine written in modern C++
Goxel: Free and Open Source 3D Voxel Editor
A game engine with an emphasis on real-time cutting-edge solutions
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Godot Jolt is a Godot extension that integrates the Jolt physics engine
React Native Godot - Embed Godot Engine in React Native apps
Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
HL2-style, classic FPS movement for Unreal Engine implemented in C++
The advanced drum machine for Linux, macOS, and Windows
a multiplayer survival game of parenting and civilization building