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lightweight terrain tool for unity3d

C# 1 Updated May 19, 2026

通过黑白图生成SDF图和SDF图集的小工具

QML 1 Updated Jun 8, 2026

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

C++ 1 Updated May 20, 2026

ECABridge - AI-powered Unreal Engine 5 MCP plugin for character customization, scene building, and automation

C++ 1 Updated May 21, 2026

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single li…

C# 1 Updated Apr 2, 2026

A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/

JavaScript 4,982 1,116 Updated Sep 4, 2025

📦Portable package for running Hunyuan3D 2.0/2.1 on Windows. | 混元 3D 2.0/2.1 整合包

Batchfile 1 Updated Nov 19, 2025

ToonRenderPipeline Unity6 RayTracing

C# 1 Updated Oct 6, 2025

DanbaidongRP RP Core Library

C# 1 Updated Oct 6, 2025

Fontainebleau demo

C# 1,173 272 Updated Aug 21, 2024

Tool that allows switching different baked lightmap sets on a unity scene at runtime.

C# 717 95 Updated May 31, 2026

GPU Driven Particles Rendeing using Unity's SRP

C# 89 21 Updated Feb 19, 2020

Tools for generating SDF from textures in Unreal Engine

86 13 Updated Nov 24, 2025

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 9,369 2,499 Updated Jun 12, 2026

Specification and reference implementation for the OpenPBR Surface shading model

CSS 716 35 Updated Apr 22, 2026

The Ultimate Solution for Cinematic Toon Rendering in UE5

Python 703 85 Updated Mar 29, 2026

An archive of all shown scripts and shaders in http://halisavakis.com

ShaderLab 3 Updated Dec 15, 2020

Support code and exercises for my 2D Shader Development: Procedural Texture Manipulation book

ShaderLab 5 1 Updated Sep 27, 2019

🧶 An example of knitwear shader in URP.

ShaderLab 1 Updated Nov 3, 2021

Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)

C# 233 40 Updated Mar 23, 2022

Height fog implementation for Unity. Work in progress

HLSL 1 Updated Jan 31, 2021

🔮 An example of iridescence shader in URP.

C# 4 Updated Mar 24, 2022

Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.

C# 528 33 Updated May 16, 2026

💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)

HLSL 757 81 Updated Jul 9, 2025

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

ShaderLab 834 131 Updated Dec 9, 2020

An utility to tweak matcaps, with realtime visual feedback.

JavaScript 94 7 Updated Jan 6, 2026
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