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Houdini recipe files repository.
A common USD (Universal Scene Description) plugin for Autodesk Maya
Open Source Pipeline for Maya, Houdini, 3ds Max and Nuke.
Machine Learning system and deformer for character deformations
An implementation of components of the IK Rig as described by Alexander Bereznyak
MaterialX C++ and Python libraries
animation curve format for the VFX industry
A Maya plugin that replaces the main Maya viewport with a Hydra viewer.
Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/
Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.
An example implementation of OpenPBR in a WebGL pathtracer
A tool for organize shaders in Autodesk Maya.
Compounds for Position Based Dynamics in Bifrost