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Exploring liminal spaces
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Exploring liminal spaces

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@openexr @PixarAnimationStudios @OpenTimelineIO @LabSound @vfxpro99

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64 stars written in C#
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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,656 1,315 Updated Nov 25, 2025

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 8,017 341 Updated Nov 22, 2025

Walk through an infinite, procedurally generated city

C# 4,832 541 Updated Mar 28, 2021

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,701 424 Updated Aug 24, 2024

ChatGPT integration with Unity Editor

C# 4,106 429 Updated Dec 5, 2023

A class-leading water system implemented in Unity

C# 3,779 508 Updated Feb 1, 2026

Post Processing Stack

C# 3,747 742 Updated Jun 5, 2024

Mixbox is a library for natural color mixing based on real pigments.

C# 3,383 152 Updated Jan 30, 2024

ChatGPT-powered shader generator for Unity

C# 2,373 232 Updated Dec 5, 2023

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central t…

C# 1,920 259 Updated Apr 18, 2020

A fully-dynamic voxel-based global illumination system for Unity

C# 1,563 175 Updated Jul 20, 2018

A bunch of custom passes made for HDRP

C# 1,411 150 Updated Dec 19, 2024

A light shafts (volumetric shadows) effect for Unity.

C# 1,331 164 Updated Apr 6, 2017

Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

C# 1,058 219 Updated Feb 4, 2026

VRゲーム中にモデルをコントロール

C# 805 125 Updated Nov 5, 2025

Bitmap generation from a single example with convolutions and MCMC

C# 767 48 Updated Jun 1, 2022

Scripts and assets that help you use Tilt Brush data in your creative projects.

C# 754 162 Updated Mar 31, 2023

Depth illusion by 3D head tracking on iPhone X

C# 728 83 Updated Oct 4, 2019

Atmospheric Scattering for Unity

C# 682 104 Updated Jul 15, 2022

An example of use of compute shaders and procedural instancing.

C# 676 61 Updated Mar 11, 2018

.NET for the NES game console

C# 669 24 Updated Jan 31, 2026

Smart camera tools for passionate creators

C# 654 124 Updated Jan 30, 2026

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

C# 650 74 Updated Mar 20, 2021

布風骨物理エンジン

C# 619 82 Updated Oct 19, 2023

Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.

C# 515 80 Updated Nov 25, 2024

A minimal atmospheric scattering implementation for Unity

C# 504 24 Updated Feb 27, 2021

3D printing software for Windows, Mac and Linux

C# 492 188 Updated May 21, 2024
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