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DOOM Open Source Release

C++ 18,009 3,096 Updated May 24, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 12,250 1,048 Updated Feb 6, 2026

[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

C++ 4,999 760 Updated Feb 8, 2024

NVIDIA’s implementation of RTX ray-tracing in Quake II

C 1,302 193 Updated Dec 11, 2025

Wolfenstein/DOOM style software renderers

C 1,037 73 Updated Mar 10, 2023

Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.

C 909 146 Updated Jan 30, 2026

The classic, refined DOOM source port. For Windows PC.

C 748 91 Updated Feb 7, 2026

An attempt to understand how DOOM engine works

C++ 678 38 Updated Aug 16, 2022