Skip to content
View michaljaz's full-sized avatar
👊
10 years in 6 months
👊
10 years in 6 months

Organizations

@ShopMcApp @EssaGames @PumpTrader @epicpiano @rtbstrike

Block or report michaljaz

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

C++ 1,441 224 Updated Jun 19, 2024

Basis Universal GPU Texture Codec

C++ 3,073 334 Updated Jul 22, 2026

ISPC Texture Compressor

C++ 477 113 Updated Sep 23, 2024

End-to-End Object Detection with Transformers

Python 15,356 2,666 Updated Mar 12, 2024
Jupyter Notebook 119 12 Updated Jun 25, 2024

C header (and language binding metadata) generator for Dear ImGui

Python 388 37 Updated May 13, 2026

These are the ImGui bindings for sol2 (https://github.com/ThePhD/sol2/)

C++ 4 3 Updated Jun 4, 2026

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 122,041 14,379 Updated Jul 24, 2026

Ubisoft La Forge Animation Dataset

Python 1,535 326 Updated Sep 10, 2022

a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).

C++ 143 15 Updated Oct 21, 2025

Frame profiler

C++ 16,422 1,180 Updated Jul 23, 2026

The Arm ASTC Encoder, a compressor command line tool and codec library for the Adaptive Scalable Texture Compression image format.

C++ 1,290 283 Updated Jul 21, 2026

A feature-rich command-line audio/video downloader

Python 179,785 15,308 Updated Jul 23, 2026

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 2,170 433 Updated Jul 16, 2026

Steam Audio

C++ 2,883 240 Updated Mar 25, 2026

Industry-standard navigation-mesh toolset for games

C++ 7,832 1,810 Updated Feb 27, 2026

NVIDIA PhysX SDK

C++ 4,678 638 Updated Jul 21, 2026

Transparent file encryption in git

C++ 9,820 539 Updated Sep 24, 2025

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,473 692 Updated Jul 20, 2026

A common standard for tangent space used in baking tools to produce normal maps.

C 366 46 Updated Jul 20, 2024

Geometry library for topological robustness

C++ 2,158 236 Updated Jul 19, 2026

METIS - Serial Graph Partitioning and Fill-reducing Matrix Ordering

C 1,038 213 Updated Jun 10, 2026

Open source c++ skeletal animation library and toolset

C++ 2,882 340 Updated May 21, 2026

Distributed Task Queue (development branch)

Python 28,720 5,113 Updated Jul 23, 2026

JanusGraph: an open-source, distributed graph database

Java 5,816 1,215 Updated Jul 23, 2026

Mesh optimization library that makes meshes smaller and faster to render

C++ 8,144 708 Updated Jul 14, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,034 814 Updated Jul 20, 2026

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,839 262 Updated Jan 13, 2023

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 12,938 1,108 Updated Jul 23, 2026

Doxygen XML to Markdown converter

TypeScript 273 95 Updated Jul 12, 2026
Next