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102 results for source starred repositories
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Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing

Rust 24,846 1,120 Updated Mar 24, 2026

Updated image exif data to correct photo created timestamp

Ruby 7 Updated Mar 17, 2023

Source code for come of my experiments streamed live

JavaScript 8 Updated Aug 6, 2021

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,306 215 Updated Mar 22, 2026

touchosc emulation for monome grid

Lua 55 6 Updated May 7, 2020

🍅 Simple and visually-pleasing Pomodoro timer

Rust 5,042 437 Updated Mar 24, 2026

⚛️ Simple, immersive & interactive charts for React

HTML 3,145 255 Updated Mar 10, 2025

Custom Add-ons for Unity Visual Effect Graph

C# 39 4 Updated Dec 7, 2020

Implementation of wave function collapse approach for Unity in 3d space

C# 229 41 Updated Jun 21, 2022

Behavior Trees and Case Logic for C#7

C# 112 6 Updated Mar 13, 2026

Spatial Hashing Algorithm with GPU Acceleration

C# 107 10 Updated Feb 19, 2019

Shallow Water Equation created using CustomRenderTexture in Unity3d

ShaderLab 75 13 Updated Dec 31, 2019

Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.

C# 152 16 Updated Mar 28, 2020

A Quadtree Native Collection for Unity DOTS

C# 390 34 Updated Aug 16, 2023

Unity ECS based octree.

C# 154 25 Updated Feb 17, 2020

Simple Boids simulation example using Unity ECS.

C# 140 27 Updated Dec 31, 2018

Scrapes the recreation.gov website to check for campsite availabilities 🏕🏕

Python 358 170 Updated Aug 18, 2024

Raymarching Shader Generator in Unity

HLSL 1,405 130 Updated Jul 30, 2022

This is an Unity editor extension for generating shader code from template files.

C# 151 17 Updated Nov 14, 2021

Codenames, for quarantined people

JavaScript 1 2 Updated Feb 7, 2022

A library for unity and compute shaders

C# 126 7 Updated May 19, 2020

Experiments with the physarum transport model in three.js

JavaScript 116 14 Updated Jan 23, 2020

3D implementation of the Physarum Transport Networks in Unity

C# 71 6 Updated Sep 10, 2021

A implementation of the marching cubes algorithm on the GPU in Unity.

C# 297 39 Updated Sep 25, 2020

Implementation of Physarum- Slime mold behaviour on Unity3D.

C# 89 6 Updated Jan 1, 2022

chai - Experience Zero Trust security with Chai! Convert and view documents as vivid images right in your browser. No mandatory downloads, no hassle—just pure, joyful security! 🌈

JavaScript 367 31 Updated Sep 21, 2024

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,712 427 Updated Aug 24, 2024

Example content for Unity projects based on AR Foundation

C# 3,398 1,241 Updated Mar 20, 2026

Unity project for sending spatial data to ableton to control sound parameters

Max 4 Updated Sep 17, 2019
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