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An Open Source Machine Learning Framework for Everyone
Godot Engine β Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
A library that provides an embeddable, persistent key-value store for fast storage.
Compatibility tool for Steam Play based on Wine and additional components
The open-source database for the realtime web.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Watches files and records, or triggers actions, when they change.
RenderDoc is a stand-alone graphics debugging tool.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Source for the TechEmpower Framework Benchmarks project
C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
TattieBogle Xbox 360 Driver (with improvements)
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR3 FG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
A fast and robust web server and application server for Ruby, Python and Node.js