Stars
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
CSS is powerful, you can do a lot of things without JS.
Control WS2812B and many more types of digital RGB LEDs with an ESP32 over WiFi!
Stable Diffusion built-in to Blender
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Powerful context menu manager for Windows File Explorer
TiXL is an open source software to create realtime motion graphics.
A library to capture canvas-based animations at a fixed framerate
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
Node based visual scripting system designed for motion graphics in Blender.
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
Import a 3D Model and automatically assign and export animations
DreamUV - 3D viewport UV editing tools for Blender
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Live shader coding tool and Shader Showdown workhorse
A video frame sharing system for Microsoft Windows
A Blender extension for an easy-to-use remesher that outputs good-quality quad topology
A Plugin for OBS Studio to enable Spout2 (https://github.com/leadedge/Spout2) input / output
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
Precisely align, move, and measure+match objects and mesh parts in your 3D scenes.
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Blender addon for UV editing support (1.x for Blender 4 / 2.x for Blender 5) (ja/en)