Skip to content
View newemka's full-sized avatar

Block or report newemka

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Augmented Vertex Block Descent (AVBD) reference implementation

C++ 87 8 Updated Mar 7, 2026
C# 3 Updated Apr 11, 2026

Reference code for the Slug Algorithm.

HLSL 1,321 66 Updated Apr 15, 2026

his code computes surface parameterizations that map infinitesimal axis-aligned squares in the plane to infinitesimal rectangles on the surface.

C++ 90 6 Updated Jun 23, 2025

C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.

C# 541 95 Updated Jan 6, 2025

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 5,319 470 Updated Apr 16, 2026

Software based keyboard for my Media PC

HTML 13 1 Updated Nov 24, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 72,677 11,708 Updated Apr 17, 2026

BMFont compatible, cross-platform (Linux/macOS/Windows) command line bitmap font generator (FreeType2 based) including the Adobe OpenType-SVG format.

C# 6 Updated Jun 28, 2025

A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.

GDScript 2,453 114 Updated Apr 13, 2026
Python 1 Updated Oct 19, 2025

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,701 168 Updated Mar 10, 2026

Prediction-Encoded Pixels - a tiny yet powerful single-header pixel art compression method that focuses on size

C 340 10 Updated Feb 6, 2026

Import a 3D Model and automatically assign and export animations

TypeScript 2,452 212 Updated Apr 14, 2026

A Lens for Spectacles that projects editable GLSL shaders onto the environment

TypeScript 1 Updated Jul 30, 2025

pixeling using triangular pixels

JavaScript 3 Updated Sep 27, 2025

My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

C# 573 25 Updated Apr 16, 2026

The first Open Source Music Player for Snap Spectacles!

GLSL 4 Updated Apr 14, 2025

The official repo of the HexaEngine game engine

C# 165 8 Updated Mar 8, 2026

Blender GLSL Render Engine

Python 39 Updated Jan 10, 2025

A simple script to display a speedometer in the Spectacles AR glasses

JavaScript 2 Updated Jan 9, 2025

2D Lighting using Radiance Cascades

Rust 23 Updated Jan 4, 2025

A Blender extension for an easy-to-use remesher that outputs good-quality quad topology

Python 1,001 60 Updated Oct 8, 2024

Blender addon for UV editing support (1.x for Blender 4 / 2.x for Blender 5) (ja/en)

Python 511 10 Updated Apr 7, 2026

DreamUV - 3D viewport UV editing tools for Blender

Python 1,710 76 Updated Apr 17, 2026

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 8,076 343 Updated Mar 20, 2026

Blender addon to import and export dds textures

Python 122 10 Updated Aug 19, 2025

3D triangulation library

C# 84 12 Updated Oct 10, 2024

Blender 3D scripts for storing vertex data for use in a vertex shader.

Python 279 99 Updated Feb 16, 2024
Next