Stars
End-to-end display latency measurement: the time from a mouse click to a visible change on screen, measured with a photodiode strapped to the monitor.
Vulkan layer for hardware agnostic input latency reduction
Code for "SPSC Lock-free, Wait-free Fifo from the Ground Up" presentation at CPPCON 2023
Command and Conquer: Generals - Zero Hour
Command and Conquer: Generals - Zero Hour
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine