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nicolasgramlich
/
AndEngine
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Comfortable display density
Compact display density
Code quality fix - Utility classes should not have public constructors.
#284
·
faisal-hameed
opened
May 18, 2016
·
·
1
Code quality fix - Synchronized classes Vector, Hashtable, Stack and StringBuffer should not be used.
#282
·
faisal-hameed
opened
May 18, 2016
·
·
uvmesh
#277
·
maxkidd
opened
Feb 14, 2016
·
·
Gles2 anchor center
#274
·
worldopen
opened
Dec 30, 2015
·
·
Makes andengine a Gradle Project.
#257
·
abeatte
opened
Aug 21, 2014
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·
3
Migrate from eclipse+ant to gradle
#250
·
stefanrusek
opened
Feb 17, 2014
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·
Update fonts before update texture (fix draw fonts on resume activity on device with small memory)
#241
·
dmedov
opened
Oct 18, 2013
·
·
Method Fill array of Frames Duration now public
#234
·
killoctal
opened
Aug 24, 2013
·
·
Fix issues with GLScissorStack
#229
·
nazgee
opened
Jun 9, 2013
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·
7
Add IEntity::get|setRorationOffset
#228
·
nazgee
opened
Jun 7, 2013
·
·
1
gradle build file
#227
·
ross
opened
Jun 6, 2013
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·
2
FontUtils::splitLines() respects line breaks now
#225
·
nazgee
opened
May 27, 2013
·
·
1
Load sampled down bitmaps
#213
·
flomin
opened
Apr 11, 2013
·
·
More explicit onManaged* Exceptions
#212
·
flomin
opened
Apr 11, 2013
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·
NullBitmapException details
#211
·
flomin
opened
Apr 11, 2013
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·
Sprite.markTextureRegionChanged() method added
#210
·
flomin
opened
Apr 11, 2013
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·
SurfaceGestureDetector.onFling method protected with NPE checks
#209
·
flomin
opened
Apr 10, 2013
·
·
Modifiers improved to be able to use them in more general pools :
#208
·
flomin
opened
Apr 10, 2013
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·
FileUtils: Added '/' to getAbsolutePathOnInternalStorage
#207
·
flomin
opened
Apr 10, 2013
·
·
GLES2 - TexturePacker with rotated TiledSprite bug correction
#206
·
flomin
opened
Apr 10, 2013
·
·
MusicFactory: AssetFileDescriptor closed and method to load music async
#205
·
flomin
opened
Apr 10, 2013
·
·
Engine is now aware of being reloaded
#198
·
nazgee
opened
Feb 4, 2013
·
·
3
Modified RunnableHandler to process runnables FIFO
#194
·
sjb933
opened
Jan 3, 2013
·
·
Fixed calculateNodeID Method bug.
#189
·
mainyaa
opened
Dec 13, 2012
·
·
2
back-port of texture-padding feature from GLES2 branch
#188
·
tom-braun
opened
Nov 14, 2012
·
·
1
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