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Lore is a next-generation, open source revision control system

Rust 2,134 88 Updated Jun 18, 2026

Odin to C compiler

C 166 9 Updated Aug 22, 2023

Include binary files in C/C++

C 1,175 107 Updated May 26, 2025

Open Source realtime backend in 1 file

Go 59,167 3,462 Updated Jun 14, 2026

A single-instruction GPU virtual machine and toolchain

C 69 1 Updated Jun 17, 2026

A virtual environment runtime for the web, inspired by Plan 9

Go 710 35 Updated Jun 15, 2026

Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SDL_ttf!

CMake 364 53 Updated Jun 15, 2026

Private, fast, and honest web browser

C++ 17,481 455 Updated Jun 17, 2026

Google Chromium, sans integration with Google

Python 26,908 1,201 Updated Jun 17, 2026

Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog

219 8 Updated Oct 5, 2019

Plask is a multimedia programming environment.

Objective-C++ 442 36 Updated Nov 26, 2022

NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.

C 564 31 Updated Apr 25, 2026

macOS mouse jiggler made with C language

C 5 1 Updated Jun 24, 2024

Realtime GPU path tracer based on D3D12 and Vulkan

C++ 345 35 Updated May 24, 2026

Lighthouse 2 framework for real-time ray tracing

C++ 870 85 Updated Apr 26, 2024

NTSC video simulator

Python 218 7 Updated Oct 13, 2019

Code to process video to simulate analog composite video.

C++ 198 19 Updated May 14, 2026

Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).

Rust 2,317 51 Updated Jun 8, 2026

An extension to watch sub only VOD on Twitch

JavaScript 2,699 139 Updated Nov 12, 2025

Examples from learnopengl.com, implemented using Sokol libraries.

C 46 4 Updated Mar 10, 2025

The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.

C++ 393 98 Updated Jan 29, 2021

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,619 616 Updated Jun 14, 2026
Batchfile 267 6 Updated Nov 27, 2023

A modern, portable, easy to use crypto library.

C 13,750 1,876 Updated Jun 11, 2026

A 3d gaussian splatting renderer in C++ and OpenGL

C++ 229 30 Updated Oct 16, 2024

Paged HTML Rendering Library

C++ 333 21 Updated Jun 17, 2026

RmlUi - The HTML/CSS User Interface library evolved

C++ 4,179 440 Updated Jun 17, 2026

[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting

Python 1,447 118 Updated Dec 17, 2024

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS

C++ 760 72 Updated May 19, 2025

Three.js-based implementation of 3D Gaussian splatting

JavaScript 2,780 372 Updated Oct 19, 2025
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