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Jdodo Tech Inc.
- Chengdu
- www.jdodo.cn
Stars
Open-source game engine with a C++17 / Vulkan runtime and a Python production layer.
Minimalist Minecraft server for memory-restrictive embedded systems
ESP32/ESP8266 arduino script for an AHT20 + BMP280 only with Wire.h
Visualizing Weather Forecasts Through Landscape Imagery
Handheld RISC-V Mini Game Console with OLED Display
Puya PY32F002A PY32F003 PY32F030 GNU GCC SDK, template and examples
Simple ISP Flash Tools for various Microcontrollers
Neural Networks with low bit weights on low end 32 bit microcontrollers such as the CH32V003 RISC-V Microcontroller and others
A lightweight yet powerful audio-to-MIDI converter with pitch bend detection
SoundFont2 synthesizer library in a single C/C++ file
Playing Pokemon Red with Reinforcement Learning
Simple audio resampler targeting embedded systems
LuatOS flash tool for linux -- utilities to flash soc file, generate and flash script.img of LuatOS to OpenLuat air101/air103 and esp32s3/esp32c3
Arduino library for the TDA1311A Stereo Continuous Calibration DAC
Retro emulation for the ODROID-GO and other ESP32 devices
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
SnDream / pokecrystal_cn
Forked from pret/pokecrystal精灵宝可梦水晶汉化(汉化版本编译工程见https://github.com/SnDream/pokecrystal_cn_build)
New user? See here for the guide to start automating Pokémon games!
The continuing development of the legendary VBA gameboy advance emulator.
ESP32 PWM/bit banging HUB75 driver (discontinued)
Arduino GFX developing for various color displays and various data bus interfaces
A Simple and Efficient Audio Resampler Implementation in C