Stars
Example content for Unity projects based on AR Foundation
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
A versatile Unity scroll view component that enables highly flexible animations.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit
A demo project used in the post-processing stack presentation at Unite 2017 Tokyo.
Shared Reality: Observe a VR session from the same room using a HoloLens!
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)
An example of how to use the Tilia packages to create great content with VRTK v4.
A Unity hololens app to detect faces and display their attributes
[DISCONTINUED] Collection of awesome resources for the A-Frame WebVR framework.
This template is based on the Unreal (R) Engine 4 First Person C++ 4.9 template and enhances it with the support for the Perception Neuron (TM) motion capture suit.
Physics-based grabbing for SteamVR development in Unity.
Lux – open source physically based shader framework for unity
This SDK provides access to basic driving controls from a custom iOS application.
RICOH THETA API v2 Unity Wrapper
RICOH THETA SDKをUnityから呼べるようにしたやつ