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Pull requests: not-fl3/miniquad
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ios: drive draws from CADisplayLink instead of a polling render thread
#646
opened Jun 13, 2026 by
benface
Contributor
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cfg-gate Android-only set_or_replace_display
#645
opened Jun 13, 2026 by
benface
Contributor
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metal: grow per-buffer rotation Vec on demand instead of pre-allocating 30 slots
#644
opened Jun 13, 2026 by
benface
Contributor
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metal: flip + clamp scissor against the active render pass extent
#643
opened Jun 13, 2026 by
benface
Contributor
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ios: implement required mtkView:drawableSizeWillChange: selector
#642
opened Jun 13, 2026 by
benface
Contributor
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metal: collapse consecutive same-target passes into one encoder
#641
opened Jun 13, 2026 by
benface
Contributor
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metal: honor Conf.sample_count for MSAA on iOS + matching pipelines
#640
opened Jun 13, 2026 by
benface
Contributor
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metal: render-target color textures must use the view's pixel format
#639
opened Jun 13, 2026 by
benface
Contributor
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metal: implement multisample resolve textures
#638
opened Jun 13, 2026 by
benface
Contributor
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metal: no-op
texture_generate_mipmaps for non-mipmapped textures
#637
opened Jun 13, 2026 by
benface
Contributor
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metal: use 256-byte uniform alignment on iOS simulator
#636
opened Jun 13, 2026 by
benface
Contributor
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metal: match pipeline attachment formats to the view
#635
opened Jun 13, 2026 by
benface
Contributor
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ios: support iOS 27 UIScene lifecycle (TN3187)
#634
opened Jun 13, 2026 by
benface
Contributor
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Expose window HWND on Windows (mirrors apple_view() on macOS)
#603
opened Feb 17, 2026 by
TheRedDeveloper
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Fix lost MouseButtonUp events when cursor leaves canvas (Web/WASM)
#602
opened Feb 16, 2026 by
TheRedDeveloper
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Fix memory leak in Android asset loading and optimize Windows IME loop
#598
opened Jan 6, 2026 by
KrishGoya1
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Use Capture api for mouse down/up on windows
#585
opened Oct 23, 2025 by
jonatino
Contributor
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