Stars
Prey 2006 SDK integrated with Doom 3 GPL release
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
This repo is archived by Flathub as the app is EOL. If this was done in error, please open an issue at https://github.com/flathub/flathub/issues
Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam
A project designed to enhance Silent Hill 2 (SH2) graphics and audio for the PC. It also includes scripts to build or modify SH2 audio files (SFX, BGM and Dialog).
A free and open source Quake remake with art under the BSD license
A faithful and open-source remake of Cave Story's engine written in Rust
DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experience of Ultimate DOOM, DOOM 2 and DOOM 3.
A level editor for classic Tomb Raider engines and custom engines such as TRNG, TEN, and TRX.
A cross-platform reimplementation of JKDF2 in C
Attempt to reconstruct the source code of the December 1995 build of Prey through reverse engineering.
Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)
Reversed-engineered source port from Raptor Call Of The Shadows
Decompilation of The Legend of Zelda: Twilight Princess
ptitSeb / Serious-Engine
Forked from icculus/Serious-EngineA port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
Gardens of Kadesh: A WebAssembly port of Homeworld.
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)