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@Plakc @digibeings-ai @firexit

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17 stars written in HLSL
Clear filter

Raymarching Shader Generator in Unity

HLSL 1,406 128 Updated Jul 30, 2022

Screen and UI gaussian blur for Unity

HLSL 1,060 114 Updated Mar 12, 2020

A collection of shaders to emulate the display of an NTSC signal through a CRT TV

HLSL 816 10 Updated Dec 2, 2025

An Uber Shader for rendering Sprites in Unity.

HLSL 808 65 Updated Dec 7, 2020

Vegetation shader with alpha blended rendering and touch bending effect

HLSL 557 77 Updated Oct 15, 2025

A powerful volumetric light plugin based on post-processing in Unity3D

HLSL 473 82 Updated Jan 23, 2019

扩展Unity的Standard PBR

HLSL 434 124 Updated Feb 27, 2019

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

HLSL 353 30 Updated Jul 17, 2021

A physically based screen space ambient occulsion post processing effect

HLSL 344 44 Updated Mar 12, 2019

Procedural water shader for general use.

HLSL 324 30 Updated Aug 15, 2019

A simple water shader for Unity URP

HLSL 222 42 Updated Jul 12, 2025

Unity VFX Shader Graph sample

HLSL 67 12 Updated Oct 27, 2020

GPU Voronoi noise in Unity

HLSL 51 13 Updated Jan 30, 2022

Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.

HLSL 43 1 Updated Apr 24, 2024

A Game-Ready Hair Authoring Tool

HLSL 34 3 Updated May 23, 2019

Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines …

HLSL 17 Updated Jan 11, 2020