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Lists (6)
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Cool stuff
Repositories with cool stuff in themMXR
To Learn
Repositories I want to learn from.To play around with
To Scale
Repositories with stuff that will help with DevOps kind of stuffTo Use
Repositories with things I can use in projects.Stars
Text engine for Unity that correctly renders every writing system — Arabic, Hebrew, Hindi, Thai, CJK, emoji, and 150+ others. Built on HarfBuzz, the same shaping engine used by Chrome, Firefox, Ado…
Fine-tuning pipeline to distill floop's LLM consolidator into a small local GGUF model
A simple and intuitive Audio Middleware for Unity
My personal directory of skills, straight from my .claude directory.
Use Garry Tan's exact Claude Code setup: 23 opinionated tools that serve as CEO, Designer, Eng Manager, Release Manager, Doc Engineer, and QA
The Frontend Stack for Agents & Generative UI. React + Angular. Makers of the AG-UI Protocol
Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality"
Tesseract Open Source OCR Engine (main repository)
A CLI tool to control Unity Editor - enabling both humans and AI agents to run compilations, tests, and editor commands from the terminal.
All the boilerplate you'll need for your Unity game. Opinionated, simple, battle-tested on Steam, and free.
Monorepo for the Gryt voice chat platform — a self-hostable, WebRTC-based voice communication app with a desktop client, signaling server, SFU, and Keycloak auth.
Agent-first CLI for managing stacked PRs with DAG dependencies on GitHub.
Andrej Karpathy's Micro GPT https://x.com/karpathy/status/2021694437152157847?s=20
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Design engineering for Claude Code. Craft, memory, and enforcement for consistent UI.
Backlog.md - A tool for managing project collaboration between humans and AI Agents in a git ecosystem
Spreading activation memory for AI coding agents - corrections in, context-aware behaviors out.
Signed Distance Field (SDF) texture generator for Unity.
An immediate mode (IM) procedural 2D drawing package for Unity
dschwarz-tripp / concentus
Forked from lostromb/concentusPure portable C#/Java/Golang implementations of the Opus audio codec
A file-based Command Protocol enabling Claude Code to trigger Unity Editor operations. Built for multi-agent and highly parallelized workflows.