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NumPy aware dynamic Python compiler using LLVM
Tools for mesh trimming and cutting in Blender
This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.
Simple skin converter written for Autodesk Maya.
Tool activation commands like Softimage style (sticky/supra mode) for Autodesk Maya
Generate bindings for C++ code using clang (python bindings) and pybind11