Stars
Advanced 3D hack-n-slash template inspired by "Links Awakening" with an advanced maneuvering, weapons and effects systems.
BurgZurgArcade Unity 3D Tutorial (Font http://www.burgzergarcade.com/hack-slash-rpg-unity3d-game-engine-tutorial)
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Third Person Controller and Lock-On system like in Devil May Cry games in Unity
Real time volumetric video capture for live visuals
✏️ Test of an hologram material made in Unity.
Pixelize Post Processing in Unity with Compute Shaders, for use in HDRP
Unity Shader Graph: Sprite outline shader sample
A light shafts (volumetric shadows) effect for Unity.
Another fucking c# Steamworks implementation
Sample Project for a Unity Multiplayer Game using Heathen Steamworks Foundation and Fish-Networking.
A Unity shader meant to emulate PSX effects.
Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +
Integrate Steamworks.NET into your Unity game project for the simplest and most robust way to bring your game to Steam. Steamworks Foundation is the "lite" version of Steamworks Complete the best-i…
A full (fanmade) English translation for Cowboy Bebop - Tsuioku no Serenade for the PlayStation 2
Relay sample for the FishNet netcode on Unity
Advanced Coop party system template using Fishnet and Facepunch Steamworks.