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Interactive roadmaps, guides and other educational content to help developers grow in their careers.
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
📚 Library of all kind of scripts, snippets & shaders for Unity
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Visual Effect Graph - Samples Project
Example project to draw 1million grass instances on mobile
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…
Use 2-dimensional arrays in Unity's Inspector.
This is Cipher Libraries in Unity, include the AESCipher and RSACipher.
This is a sample implementation of the com.unity.netcode.gameobjects Transport interface for Steam's Steamworks peer to peer relay service.
Demonstration in Unity about Phase-Functioned Neural Network for Character Control