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Será mejor que tenga cuidado con el pistolero
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Será mejor que tenga cuidado con el pistolero
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This is a sample implementation of the com.unity.netcode.gameobjects Transport interface for Steam's Steamworks peer to peer relay service.

C# 72 5 Updated Apr 30, 2025

Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…

C# 1,392 135 Updated Nov 2, 2025

Sonar effect for Unity

C# 430 73 Updated Aug 9, 2014

A shader that imitates low grade 3D graphics.

C# 799 64 Updated Apr 15, 2015

An experiment in procedural dance animation

C# 941 84 Updated Aug 31, 2022

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,553 754 Updated Oct 23, 2025

8-bit style postprocessing effect for Unity URP

C# 76 3 Updated Dec 27, 2024

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C# 1,481 172 Updated Jan 1, 2025

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 954 64 Updated Dec 17, 2025

The new future of dotnet/reactive and UniRx.

C# 3,462 146 Updated Oct 1, 2025

Example project to draw 1million grass instances on mobile

C# 1,666 258 Updated Nov 25, 2020

Unity sample: Image-to-image flipbook

C# 87 8 Updated Apr 20, 2023

Use 2-dimensional arrays in Unity's Inspector.

C# 198 11 Updated Jul 24, 2023

Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.

C# 1,292 240 Updated Oct 9, 2021

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

ShaderLab 1,096 60 Updated Jun 5, 2024

Point cloud importer & renderer for Unity

C# 1,481 214 Updated Aug 23, 2022

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,273 464 Updated Dec 18, 2025

📚 Library of all kind of scripts, snippets & shaders for Unity

C# 4,251 457 Updated Dec 5, 2025

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

C# 18,953 4,401 Updated Dec 17, 2025

C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

C++ 44,099 11,009 Updated Dec 18, 2025

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,305 1,461 Updated Jun 25, 2023

Visual Effect Graph - Samples Project

C# 2,063 424 Updated Nov 19, 2024

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…

Mathematica 306 150 Updated Apr 7, 2021

Procedural generation library for Unity

C# 2,827 241 Updated Apr 4, 2024

Watercolor effect for Unity URP/HDRP

C# 563 41 Updated Aug 28, 2023

⚡️ X-force HTTP/REST library for Unity ⚡️

C# 25 Updated Jul 19, 2022

This is Cipher Libraries in Unity, include the AESCipher and RSACipher.

C# 71 6 Updated Nov 19, 2022

Unity DOTS implementation for game of life.

C# 8 Updated Nov 16, 2020

Ceto: Ocean system for Unity

C# 1,076 128 Updated Jan 30, 2022
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