I'm Ali Arcan, a software developer focused on building scalable, high-performance systems. My work spans across desktop applications, custom game engine architecture, and robust backend solutions. Beyond coding, I'm a passionate motorsports enthusiast and sim racer, always looking to merge technical precision with speed.
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godot-sim-telemetry
godot-sim-telemetry PublicA modular Godot GDExtension for reading, logging, and analyzing multi-sim telemetry data via shared memory.
C++
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pdfium-gde
pdfium-gde PublicA Godot 4.5+ GDExtension that brings Google's PDFium library to Godot.
C++ 4
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flow-media-player
flow-media-player PublicA minimal, fullscreen video player for presentations with basic playlist logic.
C++
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gd-global-input
gd-global-input PublicA GDExtension for Godot 4.5+ that provides global (system-wide) keyboard input detection.
C++ 3
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