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Integration of Dear ImGui with Qt 3D via the Entity-Component system and the framegraph, meaning that direct usage of OpenGL or other graphics APIs is avoided and no private APIs or engine changes are necessary.

Also a good example for integrating any foreign engine that streams vertex/index data.

Tested with qt3d/5.11. Should work with dev and older branches as well but those have not been tested.

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Qt3D integration for Dear ImGui

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