Stars
Lotus is a game engine with the main focus of being easy-to-use and straight forward on developing 2D games.
Pokémon Stadium (US v1.0) recompiled for the Nintendo 64 using a fork of N64Recomp · Part of the R.A.I.D. community
Easy Linux virtual machine on MacOS to sandbox LLM agents.
WeAct Studio 1.54/2.13/2.9/3.7/4.2 Inch Epaper Module EPD
CLI proxy that reduces LLM token consumption by 60-90% on common dev commands. Single Rust binary, zero dependencies
PC Port of Banjo-Kazooie made using N64: Recompiled (Windows/Linux/Mac)
Unofficial Python system monitor and library for small IPS USB-C displays like Turing Smart Screen / TURZX
PSIOHelper is a cross platform program written in GoLang to prepare cue/bin files for the PSIO cardtrige
Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license
Read/Write an original Xbox EEPROM chip with a Raspberry Pi
State machines, statecharts, and actors for complex logic
Hold code to reproduce Devoxx19 TensorflowJS Tool in Action
ramlog like for systemd (Put log into a ram folder)
FPGA cores compatible with multiple arcade game machines and KiCAD schematics of arcade games. Working on MiSTer FPGA/Analogue Pocket
An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.
Diablo devolved - magic behind the 1996 computer game
NES-style CSS Framework | ファミコン風CSSフレームワーク
A starter project for React & Meteor
A <VideoPlayer /> component for React Native with custom controls
Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework.