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v3.10.2

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Remove wglext.h from trinityal/CMakeLists.txt

v3.10.1

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Merge pull request #349 from CCPCookies/HandleWarningsAsErrorsDiffere…

…ntly

Remove Warnings As Errors switch in CmakeLists and use preset instead

v3.10.0

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Merge pull request #348 from ccptoebeans/static_triplets

Ensure brotli and bzip2 are built statically

v3.9.0-hotfix.1

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Fix crashes in EveInstancedMeshManager when changing texture quality …

…settings in the client (#343)

- reset stale instance data buffer pointer
- force-reregister instance meshes with the manager

v3.6.3-hotfix.1

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Merge branch 'plat-11496-component-registry-crash-fix' into trinity-t…

…ests

v3.9.0

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Fix Tr2PPGenericEffect persistance (#338)

* fix: Tr2PPGenericEffect no longer discards persisted effect parameters on load
GetEffect() was unconditionally recreating m_effect whenever m_recreateEffect was set, which Blue triggered by firing OnModified during .red deserialization of shaderPath. This caused any parameters saved on the effect to be silently discarded on the next frame.
Replaced the flag-based approach with a direct path comparison in GetEffect(): the effect is only recreated when m_effect is null or its path no longer matches shaderPath. This also removes the need for INotify/OnModified entirely.

v3.8.1

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Merge pull request #328 from ccpgames/crash-fix-Tr2GrannyPrimitiveSet

nullptr check for granny mesh name

v3.8.0

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Add null checks for post-process object in RenderTonemapping (#326)

v3.7.0

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Prevent child objects from rendering until their "Update" methods hav…

…e been called at least once (#323)

Prevent child objects from rendering (or casting shadows, or providing lights) until their "Update" methods have been called at least once. Until Update has been called for a child object, it does not have a valid world transform. This results in one-frame visual artifacts for child objects added by controller actions as they are now executed after the normal Update sequence, but before rendering.

v3.6.5

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Merge pull request #316 from ccpgames/eve-child-audio-fix

Add ITr2DebugRenderable to EveChildAudio