French translation fixes for 6.07 - #1
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…() to simplify what card logic needs to care about. game.drawToHand() means "draw" - removes -1 Card token game.draw means() to remove from top of deck as in "reveal" or "look at" top of deck
Correcting Bridge Troll cost.
Modified Event and Reserve colors in UI.
Showing Events in appropriate number of columns to minimize number of rows. Adding Game events for setting aside cards with Haven and Gear. Checking Haven / Gear to avoid showing player option when unecessary. Handling Player error cases for Gear.
- Avoid asking player for input if 0 cards in hand. - Avoid discarding invalid cards. - Using gainNewCard instead of takeFromPile
- Added fix for if Trader replaces gained Messenger card. - Avoided put deck in discard choice for Messenger/Chancellor/Scavenger if deck is empty. -Perform Messenger copy gain in turn order.
Making "[Card] gained" game message say "[Event] bought" for events.
…cards (for Storyteller and Black Market).
Reworking Dungeon/Horse Traders discard logic to not ask player which cards to discard if hand <= 2 cards.
Fixing Caravan Guard reaction to play card instead of imitate effects (allows +1 Card/+1 Coin Tokens to have effect if needed).
…s turn from appearing in the UI Played area. Making UI attack event for Giant happen when attack actually affects other player.
…in progress. Implemented Adventures events: Ferry, Lost Arts, Pathfinding, Plan, Seaway, Training
Implmementing Adventures cards: Duplicate, Ratcatcher, Guide, Teacher, Transmogrify, Royal Carriage, Coin of the Realm Can't yet call any cards except Duplicate.
…d. Basic UI in place, may do more advanced UI later. Finishing Coin of the Realm. Fixing bug with +1 Buy token not working.
…h other start-of-turn actions. Implemented Teacher.
Adding Pilgrmage. Adding TravellingFair Adding Trade KC + gear fixed. swindler: you must not select events to swindle stonemason: if trashing golem you can get a card for 4 coins Various german translations
Including option to resolve Mission effect before or after Outpost effect. Making Teacher card selection not require transmitting player index across RemotePlayer connection.
Moving isAttack to Card interface to allow checking whether card is an Attack easier. Fixes issue where playing relic during Black market or Storyteller with Urchin in play not prompting for gaining Mercenary.
Making Miser QuickPlay rules more intelligent. Wine merchant disard happens at end of Buy phase instead of Clean Up. If only 1 Wine Merchant on Tavern mat, don't ask for number, just discard or not.
Correct choice text for hero, disciple, fugitive, soldier. Made lose track rule apply for Warrior discarding Tunnel when player gains Gold on top of Tunnel. Made Throne Room play action not passable. Minor text fixes for Travellers and other non-supply cards. Made AI not get multiple Champions. Made non-supply cards ordered so that related upgrade cards stay next to each other. Made Shelter cards have red-background text.
…n 10 kingdom cards (e.g. Young Witch).
Added files via upload
Adventures own
Adventures own
Merge pull request #1 from honsberg/Adventures-own
Credit to GitHub user oboulonis.
Revised and updated French translation.
German updates. New prompt for spy.
German translation updates (from @honsberg)
Adventures own branch to Adventures
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