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An agentic skills framework & software development methodology that works.
Marketing skills for Claude Code and AI agents. CRO, copywriting, SEO, analytics, and growth engineering.
Go package for creating consistent labels for a large dataset from an unconstrained label set using LLMs and Vector clustering
Kronos: A Foundation Model for the Language of Financial Markets
Everything you could wish for in a library called RoboPoker. Full suite of data structures, algorithms, solvers, ML models, and more.
The AI Scientist: Towards Fully Automated Open-Ended Scientific Discovery 🧑🔬
Golang implementation of a binary genetic algorithm with random binary crossover & mutation
This repository contains collection of test cases for beginners that need to be included while validating projects of different domains/technologies.
mirrorzk / zk-bug-tracker
Forked from 0xPARC/zk-bug-trackerA community-maintained collection of bugs, vulnerabilities, and exploits in apps using ZK crypto.
k-means clustering for poker hands based on earth mover's distance (EMD)
TalariaDB is a distributed, highly available, and low latency time-series database for Presto
Basic Microservice Application Infrastructure with Kubernetes
🔥 An online poker game server powered by Redis, node.js and socket.io
How to train a TensorFlow Object Detection Classifier for multiple object detection on Windows
Lightning fast code searching made easy
Differentiable architecture search for convolutional and recurrent networks
A compiler from Go to JavaScript for running Go code in a browser
Distributed reliable key-value store for the most critical data of a distributed system
High performance, distributed and low latency publish-subscribe platform.
An Emacs framework for the stubborn martian hacker
Client/server to synchronize media playback on mpv/VLC/MPC-HC/MPC-BE on many computers
Fluid simulation engine for computer graphics applications
Stock options, RSUs, taxes — read the latest edition: www.holloway.com/ec
Pug – robust, elegant, feature rich template engine for Node.js
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.